About Me

Hi! I’m Forest, a sophomore @ USC’s School of Cinematic Arts, majoring in Game Design with a minor in Technical Game Art. I’m a game designer specializing in combat design, with experience also in level and system design. I have two years of experience with both Unity and Unreal Engine, and now I primarily use Unreal Engine 5 to build my own combat demos.

I love playing action games, and some of my favorites are Sekiro: Shadows Die Twice, Dark Souls III, and The First Berserker: Khazan. I also used to play a lot of competitive FPS games, including Apex Legends, Counter-Strike, Valorant, and Delta Force.

Outside of games, I also love watching movies and playing sports. I played on my high school’s varsity soccer and volleyball teams. If you enjoy the things I’ve been making, feel free to reach out and talk about anything!

Forest Wu outdoors

Projects

Soft Things Hit Hard (In Progress)

Designed the combat experience and a weapon-building system for a multiplayer party battle royale game.

Two-Week UE5 Boss Fight Demo

Learned UE5 from scratch and completed a fully functional boss fight demo in two weeks.

Boxy Boxer

Created a single-player boxing game with a state-machine-driven smart enemy AI in Unity.

Vere

Merging UI layer with the game world, I designed most levels in a 48h game jam platformer around the theme “Merge”.

More of Me

Forest Wu hiking with friends at sunset
Forest Wu eating ice cream with a friend
Forest Wu wearing a red shirt
Forest Wu at BlizzCon
Forest Wu dressed formally
Forest Wu hiking with a friend
Forest Wu with friends at night
Forest Wu fishing with a friend
Forest Wu resting in the snow while snowboarding